Pops & Bejou Games

CULTivate

CULTivate is a take-that, pattern-building game from Pops & Bejou Games. Order CULTivate here: https://www.popsbejou.com/shop Play as a cult leader working to fill your compound with followers to help you carry out your agenda. But watch out! Rival cult leaders may try to sabotage you or convert the followers you can’t keep in line. You might also garner unwanted attention from pesky investigators who try to get in your way. Persuade the right followers, outwit your foes, and rise above the rest. In the game CULTivate, you work to collect follower meeples needed to match the pattern of your character's agenda. Play cards from your hand allowing you to gain followers, manage follower placement within your compound, and sabotage rival cult leaders. As you draw cards, Undercover Investigations can pop up and add investigators to your compound stopping you from recruiting followers. Not gaining the type of followers you want? Make exchanges with follower meeples in the supply to help you complete your agenda and fill your compound. As you recruit followers you will activate powers making it easier for you to fill your compound. When a player fills their compound, the end of the game is triggered. Players tally the points of their followers, points from completed agendas, and any earned bonuses to see who comes out on top. -description from publisher

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LanguageEN
Players2–5
Playing time20–50 min
Age14+
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About this game

CULTivate is a take-that, pattern-building game from Pops & Bejou Games. Order CULTivate here: https://www.popsbejou.com/shop Play as a cult leader working to fill your compound with followers to help you carry out your agenda. But watch out! Rival cult leaders may try to sabotage you or convert the followers you can’t keep in line. You might also garner unwanted attention from pesky investigators who try to get in your way. Persuade the right followers, outwit your foes, and rise above the rest. In the game CULTivate, you work to collect follower meeples needed to match the pattern of your character's agenda. Play cards from your hand allowing you to gain followers, manage follower placement within your compound, and sabotage rival cult leaders. As you draw cards, Undercover Investigations can pop up and add investigators to your compound stopping you from recruiting followers. Not gaining the type of followers you want? Make exchanges with follower meeples in the supply to help you complete your agenda and fill your compound. As you recruit followers you will activate powers making it easier for you to fill your compound. When a player fills their compound, the end of the game is triggered. Players tally the points of their followers, points from completed agendas, and any earned bonuses to see who comes out on top. -description from publisher

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Game details

Language
EN
Publisher
Pops & Bejou Games
Designer
Austin Foss, Jake Sells, Jenna Radtke
Players
2–5
Playing time
20–50 min
Age
14+
Year
2021