999 Games

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In Gier (Greed), players steal cards from one another to build their own collection, and once you start clawing at others' goods, it's hard to stop — but whoever wants too much will go home empty-handed. At the start of player, each player takes one crook card and seven number cards, with the number cards being dealt face down from the deck. Players will build up a personal collection turn by turn, with these collected cards being face up. On a player's turn, they play a card from their hand into their collection, then they're allowed to go on a card raid. They choose an opponent, then draw a card from their hand and place it face up on the table. They can stop and keep that card, or they can draw again from the same player; if two stolen cards have the same number, then the player's turn ends, and the cards return to the victim's hands. If the active player has drawn a crook (and stopped voluntarily), they can take a card of their choice from the opponent's collection. Some cards have a special action on them that takes effect as soon as they're drawn from someone's hand, such as looking at an opponent's hand or placing cards from the deck into a collection. Whoever first collects six cards of the same value wins! —description from the publisher

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LanguageNL
Players2–5
Playing time15 min
Age8+
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About this game

In Gier (Greed), players steal cards from one another to build their own collection, and once you start clawing at others' goods, it's hard to stop — but whoever wants too much will go home empty-handed. At the start of player, each player takes one crook card and seven number cards, with the number cards being dealt face down from the deck. Players will build up a personal collection turn by turn, with these collected cards being face up. On a player's turn, they play a card from their hand into their collection, then they're allowed to go on a card raid. They choose an opponent, then draw a card from their hand and place it face up on the table. They can stop and keep that card, or they can draw again from the same player; if two stolen cards have the same number, then the player's turn ends, and the cards return to the victim's hands. If the active player has drawn a crook (and stopped voluntarily), they can take a card of their choice from the opponent's collection. Some cards have a special action on them that takes effect as soon as they're drawn from someone's hand, such as looking at an opponent's hand or placing cards from the deck into a collection. Whoever first collects six cards of the same value wins! —description from the publisher

Game details

Language
NL
Publisher
999 Games
Designer
Alexander Pfister
Players
2–5
Playing time
15 min
Age
8+
Year
2017
EAN
8719214424787